I'm developing a board game and it needs a mechanism of incremental rotation in which the rotated object will snap to one of five possible angles. I have been trying to search for examples of mechanisms that snap in increments when rotated but I don't seem to know the correct terminology.
The rotating shaft would be a five sided polygon (pentagon) as in the picture:
What kind of design might work in this case so that after the player rotates the shaft, it always snaps into a "straight" angle so that one of the five surfaces of the polygon is facing straight up?