Timeline for how to pattern a cut-loft around a helix
Current License: CC BY-SA 4.0
15 events
when toggle format | what | by | license | comment | |
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Feb 9, 2020 at 21:39 | comment | added | juggler | have it your way ;-P seems you still know something I don't know. I have a way that works for me, I'll just be grateful for that.. :-) | |
Feb 9, 2020 at 14:53 | comment | added | Jonathan R Swift | Not true - you just need a sketch that contains only a circle. | |
Feb 9, 2020 at 12:34 | history | edited | juggler | CC BY-SA 4.0 |
added the correct answer and a new question based on it.
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Feb 9, 2020 at 12:32 | comment | added | juggler | ok, I've learned two things. the first one.. is rather trivial but irks me for some reason. a helix can't be created from an existing sketch, you have to create a fresh sketch just for it. this seems.. wasteful of time and effort, particularly considering the second thing I've learned: in order for the curve driven pattern to work, the helical path -must- be on the surface to which the object to be patterned is to be normal... | |
Feb 8, 2020 at 21:53 | comment | added | juggler | oh.. :-S sigh. well, thankfully, however, It now works! I followed this tutorial, to the extent that it qualifies as a tutorial (no sound for me..) youtube.com/watch?v=X9xSMBdqcr4 and it's working! now I just have to track back from there to see what was wrong the first time.. I'll let you know what I find out! | |
Feb 8, 2020 at 10:34 | comment | added | Jonathan R Swift | You were using 2018 iirc - I have 2015 at home and 2019 at work, so I won’t be able to send a working file back unfortunately | |
Feb 7, 2020 at 18:37 | comment | added | juggler | @JonathanRSwift -sounds pretty fancy. and looks it to, from your answer! ;-) that said, providing you with an example file shouldn't be a problem :-) I'll get back to you with that! :-D | |
Feb 5, 2020 at 13:16 | answer | added | Jonathan R Swift | timeline score: 2 | |
Feb 5, 2020 at 13:02 | comment | added | Jonathan R Swift | I only suggested it since you said that linear worked for you. You could do linear with a spacing equal to the pitch of the helix, Then circular, and then use the move/copy bodies command to raise the bodies up to the level of the helix (lift by fractional height of the helix pitch relative to the number of degrees rotated) - this is a very messy way, but it would work, and without having the file it's always hard to diagnose why your curve driven pattern (which is certainly a better method) isn't working. | |
Feb 5, 2020 at 13:01 | comment | added | juggler | "Tried doing the lofts as unmerged solids rather than cuts, patterning the bodies, and doing a combine/subtract at the end?" -nope. I haven't. thanks for the thought! | |
Feb 5, 2020 at 12:59 | comment | added | juggler | @JonathanRSwift series of linear and circular? ... you really think that's possible? | |
Feb 5, 2020 at 9:17 | comment | added | Jonathan R Swift | You could always make this effect from a series of linear and circular, too. | |
Feb 5, 2020 at 6:54 | comment | added | Jonathan R Swift | Tried doing the lofts as unmerged solids rather than cuts, patterning the bodies, and doing a combine/subtract at the end? | |
Feb 5, 2020 at 4:36 | history | edited | juggler | CC BY-SA 4.0 |
provided more info..
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Feb 5, 2020 at 3:22 | history | asked | juggler | CC BY-SA 4.0 |