As a follow up to this question, I have a question about rivet hole management in Autodesk Fusion 360.
I've got two pieces, a flat sheet of aluminum and an inverted hat channel that I want to rivet together. The easy (and naive) way would be simply to specify a bunch of rivet holes in each piece while being careful to match the holes sizes and distances from each other. And that works until I need/want to make changes to the rivet hole sizes or layout, then I have to go remember to change them on both pieces.
I am skeptical of any practice that relies on me remembering to do something in lots of places. I'd much rather create a kind of master rivet hole pattern that each piece inherits from. That way, I make one change to the master and it's automatically propagated to all the places I need it.
How do I link the rivet hole sizes and pattern together so if I change it one place, it changes it in the other? I've seen "Project geometry" but can't seem to figure out how to make it do what I want.