0
$\begingroup$

Today, as I was making -for another post - the following part

enter image description here

Although, I managed to use a couple of ways to do the above (revolve a sketch, and b) using swept cut) I wondered how would I make grooves easily on a double curvature surface, e.g.

Something like :

double curvature
cymbal like enter image description here
dome enter image description here

(I don't know if there will be a difference, but the dome seems simpler somehow).

I would like to see how that would be done:

  • along an axis of symmetry (Seems to me simpler)
  • along an offset
Axis of symmetry Offset to axis of symmetry
enter image description here enter image description here
$\endgroup$
2
  • $\begingroup$ I assume, it's a requirement for the 'groove' to be normal to the surface? $\endgroup$ Sep 24, 2021 at 16:09
  • $\begingroup$ not really. (for the double curvature that might be a bit too difficult. even parallel would be fine... $\endgroup$
    – NMech
    Sep 24, 2021 at 16:14

1 Answer 1

2
$\begingroup$

Placeholder answer - I've made the model, but don't have time to write up how I did it just now! :)

In short - make a plane, use intersection curve to make your sweep path. The, if you want to keep normal constant, make another path to use as a guide curve.

Placeholder

$\endgroup$
1
  • $\begingroup$ LH is constant normal, RH is vertical $\endgroup$ Sep 24, 2021 at 16:38

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service and acknowledge you have read our privacy policy.

Not the answer you're looking for? Browse other questions tagged or ask your own question.