Apologies if this is not the correct SE for this sort of question. But, this is the only place I've seen an appreciable number of CAD questions. If this isn't appropriate for engineering.se, a pointer to a more appropriate site would be greatly appreciated.

I have this spline model of a car fender in 3DSMAX:

3DSMAX spline model of a fender

I am trying to figure out how to turn this into something I can use in a CAM package like Fusion 360 or Inventor. I'd considered just building the model in Fusion, but there are a number of compound curves that are difficult to describe parametrically. (Also, my MAX skills are a lot better than my Fusion skills.)

  • 3
    $\begingroup$ STL (STereo Lithography) export / import would be the usual way. Everything then turns into triangular surface elements. $\endgroup$
    – Transistor
    Dec 2 '19 at 19:38
  • $\begingroup$ I would avoid STL for machining. You will need some CAD neutral format like IGES(IGS), STEP(STP) format, or possibly Parasolids(X_T) which can be imported into CAM software and allow you to create toolpaths from those surfaces. $\endgroup$
    – GisMofx
    Dec 4 '19 at 17:54
  • $\begingroup$ @GisMofx Fusion is letting me work with the STL. Somewhat easier than the FBX approach I was initially trying. Thanks for the help. :) $\endgroup$
    – 3Dave
    Dec 4 '19 at 19:15
  • $\begingroup$ Ok, You may see tessellated surfaces in your output machined part/surfaces $\endgroup$
    – GisMofx
    Dec 4 '19 at 19:30
  • $\begingroup$ @GisMofx Yep. The STL has about 13k vertices. Working pretty well, though. Now I just have to figure out how to slice the thing so it'll fit in my machine (which only has about a 3" usable Z.) $\endgroup$
    – 3Dave
    Dec 4 '19 at 19:43

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