I have a face mask that I'm planning on making, a cosplay of Wrench from Watchdogs 2. Not satisfied with existing ones, I want to go for a more realistic one.
That being said, this requires that I make the entire part of the mask covering the eyes opaque. I'd also like to be able to look around with my eyes instead of moving my entire head around to view detail. Thid is also critical to the function of the mask. Basically high FOV covering my entire range of vision.
How might I implement this? I've thought about using stripped down VR goggles with a camera, mirrors to bounce light around from another point on the mask, or pinholes in the mask with lenses to allow you to see through them. (If that's possible, I'm not well acquainted with lenses.)